// TOWN SPECIAL ENCOUNTERS
//    Town 52: Tomb of Vahkohs

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;
short set_ter2 = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

//	set_name(,);
//	add_range_to_group(,,groupn);

	set_personality_name(1040,"Vahkohs");

	set_crime_tolerance(max_crime);
	if (gf(52,5) > 0) 
		make_zone_hostile();
	if (gf(52,9) > 0)
		erase_char(5206);

	set_new_abil(5212,16);
	set_new_abil(5218,16);
	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	if ((gf(52,5) > 0) && (set_ter == 0)) {
		set_ter = 1;
		kill_object(115,1);
		kill_object(116,1);
		make_zone_hostile();
		if (char_ok(5206)) {
			erase_char(5206);
			spawn_creature(5241);
			}
		}
	if ((gf(52,9) > 0) && (set_ter2 == 0)) {
		set_ter2 = 1;
		kill_object(114,1);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

